
Bounce, Yo!
Play as Yo, a lad trying to out run the storm.
Behold, a Platformer with no jump button, making you rely on the propulsion of an old shotgun passed down from your family.
Go through levels finding upgrades to make Yo all the more capable of taking down powerful foes while discovering Tokens that allow you to unlock modifiers to make the game more interesting for new runs.
*Still deciding how the story will play out.
*The Bounce, Yo! titles are currently only available here on Itch.io.
*No in game tutorial yet.
General Controls:
M1 - Shoot
V - Sacrifice Health for ammunition with varying prices.
T - Quick Restart
Space Bar - Reload
Tab - Information Menu - Doesn't function yet.
Esc - Pause
+ To zoom in
- To zoom out
F - Interact
A and D or Arrow keys - Move
-----------Slight controller support:
Sony R2, Xbox RT - Shoot
D-pad Right - Sacrifice Health for ammunition with varying prices.
Sony Circle, Xbox B - Quick Restart
Sony Square, Xbox X - Reload
D-pad Left - Information Menu
Select - Pause
D-pad Up - Zoom in
D-pad Down - Zoom out
Sony X, or Xbox A - Interact
Left stick - Move
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Quick tutorial:
Momentum is recommended for getting further quicker.
The game has general Auto saves once you complete a level, Return to Main menu, or leave the game via the Quit Buttons.
Auto save can be disabled in the Settings menu, however, you can always use the manual save button while paused.
Propulsion Pads.
Propulsion pads will either launch you up or forward. Can be found in any level, though, are typically high up or down low.

Help keep progress once you die With normal modifier enabled.
*These, however, do not save once you leave the level, went back to Main menu, or exit the game.
Heroes.
Heroes can be found throughout any level to give you Wholes or Halves. Wholes or Halves will be used to buy ammunition types and help get Upgrade Tokens. Once you collect one, it will first turn into a Half. You must complete your current level to make them Wholes. Only Wholes save (Bound to change). They also heal depending on their value.
Genies.
Slows time temporarily to give you an ability from two options. Both options will be random for every Genie you encounter. They are typically up high or down low, hiding.
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Older version: https://saiflourm.itch.io/bounce-yo
Remade game page due to how different the two versions are.
Main inspirations for the game include: Terraria, Lisa: The Painful, Dead cells, and mild inspiration from Bloodborne, though, the sacrifice health for ammunition wasn't inspired from it. I just thought it was the most convenient for allowing the player to go back and forth through a level incase they missed something or wanted to explore.
Updated | 11 hours ago |
Published | 8 days ago |
Status | In development |
Platforms | HTML5 |
Author | SaiflourmThings |
Genre | Action, Platformer |
Made with | Aseprite, Godot, Audacity |
Tags | 2D, Action-Adventure, Difficult, Exploration, Pixel Art, Roguelike, Side Scroller, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Textless |
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